KLAYMETA
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Assassins
※ There is an additional effect when the skill grade rises. You will have an additional effect step by step to the basic effect.
※ For balance adjustment, some skill descriptions or effect values may be changed and will be notified in advance before the change.
Karate
Active
Moves to the enemy with the lowest defense, dealing damage and inflicting weakness status. (R) Increases the range of the skill. (SR) If the target has 5 stacks of weakness, temporarily incapacitates action.
Gap!
Active
Moves to the enemy with the lowest defense, dealing damage and inflicting weakness status. (R) Increases the range of the skill. (SR) If the target has 5 stacks of weakness, temporarily incapacitates action.
Crescent Charge
Active
Moves to the target, damaging nearby targets with a spinning attack. (R) Increases own evasion rate for a while. (SR) For a period of time, normal attack deal damage around the target.
Redmoon Slash
Active
Inflicts damage to nearby targets with a spinning attack Recovers HP equal to a portion of the enemy's damage taken. (R) Skill's HP recovery amount is increased. (SR) Reduces the cooldown of Red Moon Slash based on the number of damaged targets.
KA-BOOM
Active
Throws bombs forward. When an enemy target steps on a bomb, it explodes, dealing damage to the surrounding area. Temporarily stuns the target. (R) KA-BOOM's cooldown is reduced. (SR) Throws 3 bombs vertically to expand the skill's attack range.
Smoke Shell
Active
Throws a smoke bomb at the furthest enemy target. Smoke grenade disables basic attacks against targets within the smoke range. (R) Increases the range of the skill. (SR) The range of smoke grenades is increased.
AIM
Active
Inflicts target status on the enemy target for a certain period of time. Attacks the enemy target in target state first and deals additional damage when attacking. (R) The duration of the state is increased. (SR) Increases own ATK for a certain period of time.
Fury
Active
Increases own attack speed and movement speed for a certain period of time. (R) Evasion rate increases for the duration of the skill. (SR) Attack speed and movement speed are additionally increased in proportion to the reduced HP.
Shunpo
Active
Move in a straight line to the farthest target. Enemy targets in their path are knocked back and deal damage. (R) Stun the knocked-back target for a while. (SR) When using other skills, there is a chance to reset Shunpo's cooldown.
Poisoning
Active
Inflicts Dot damage to the enemy target for a certain period of time. (R) Reduces the target's accuracy. (SR) Damage increases in proportion to the target's max HP.
Lucky Shot
Active
Deals damage to the enemy target. It deals double damage when applied as a critical strike. (R) Gives self a shield that absorbs a portion of the damage dealt. (SR) When applied as a critical hit, the target is temporarily stunned.
Vital Attack
Active
Increases own critical strike chance for a certain period. (R) The base cooldown of the Vital attack is reduced. (SR) Deals additional damage when critical strikes while the skill is active.
First Aid
Active
Recovers a certain amount of HP. (R) Restores HP for a certain period of time. (SR) Gives you a shield that absorbs damage for a short time.
Hemorrhage
Active
Inflicts damage to the enemy target and renders them unhealable for a period of time. (R) Inflicts Dot damage to the target for the duration of the skill. (SR) Hemorrhage is not dispelled by the Remove Harmful Effect skill.
Fracture
Active
Inflicts damage to the enemy target and reduces movement speed for a certain period of time. (R) Immobilizes the target for the duration of the skill. (SR) Reduces the target's ATK and DEF for the duration of the skill.
Soul Cleave
Active
Inflicts damage to the enemy target and disables skills for a certain period of time. (R) Each time you use Soul Cleave, increase your attack power. (SR) Decreases the target's Defense for the duration of the skill.
Stealth
Active
Become stealthed for a certain amount of time Cannot be targeted by basic attacks and skills. (Area damage is applied) (R) Increases your movement speed while stealthed. (SR) Stealth duration is increased.
Molting
Active
Removes all harmful effects on you and increases ATK and DEF. (R) Increases own Evasion Rate for a short time. (SR) Reduces the cooldown of MOLTING
Final Strike
Ultimate
Inflicts damage based on lost HP to the enemy. Consumes the target's murder intent to inflict additional damage based on the stacked murder intent. (R) Inflicts additional damage to the target. Applied as critical hit when the target is unmovable. (SR) Inflicts additional damage if the target's HP is below a set amount.
Death Senence
Ultimate
Approaches an enemy with the lowest defense and inflicts damage based on the target's lost HP. Consumes the target's murder intent to inflict additional damage based on the stacked murder intent. (R) Death Sentence ignores a portion of the target's defense. (SR) Cooldown of Death Sentence is reset when you defeat an enemy.
Can't Escape
Ultimate
Throws a chained shuriken to all enemies within a certain range. Pulls the hit targets and inflicts damage. (R) Increases the range of Can't Escape. (SR) Increases self attack for a certain period after using the skill.
Penetration Strike
Ultimate
Destroys the barrier of all enemies within range and inflicts damage. (R) Inflicts additional damage based on the target's defense (SR) Inflicts additional damage based on the amount of destroyed barrier.
Hunting Time
Ultimate
Sets 3 traps in random locations within range. Enemies that step on the trap will take damage and be unmovable for a certain period. (R) Enemies that step on the trap and become unmovable will take increased damage. (SR) Increases the number of traps to 5.
Gift Bombs
Ultimate
Move to the location of the furthest enemy and drop bombs in their path. The longer the path, the more bombs you drop. When the bomb explodes, it deals damage to the surroundings. (R) Targets damaged by the bomb become incapacitated for a period of time. (SR) The last bomb dropped becomes a special bomb that deals more damage than normal bombs.
Seek Death Shall Live
Ultimate
HP does not fall below 1 for a period of time. (R) Increases the range of basic attacks for the duration of the skill. (SR) At the end of the skill's duration, a certain amount of HP is restored.
Clone
Ultimate
Summons a clone that attacks together for a certain period of time. The clone's attack power is half that of the main body. (R) Increases damage dealt by clones. (SR) Summon one more clone.
Iron Maiden
Ultimate
Imprisons the enemy in a torture device for a period of time, continuously taking damage and incapacitating them, while remaining unaffected by other attacks and skills. (R) Damage increases in proportion to the target's missing health. (SR) Targets exiting the torture device take additional damage over time while in a non-healing state.
Hit Hard
Ultimate
Teleports to the location of the enemy with the lowest health, dealing damage and additional damage proportional to the number of harmful effects inflicted on the target. (R) Damage increases in proportion to the target's missing health. (SR) If the target is killed, teleport back to its original location.
Doping
Ultimate
Temporarily doubles damage and returns to normal over a period of time. (R) Increases own attack speed for the duration of the skill. (SR) Increases your critical strike chance for the duration of the skill.
Last Bet
Ultimate
Attack power increases in proportion to the scale drawn for a period of time by rolling the dice. (R) The probability of getting a high scale increases. (SR) Your critical strike chance increases in proportion to the scale displayed during the skill's duration.
Last modified 2mo ago
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