KLAYMETA
Search…
Ranger
※ There is an additional effect when the skill grade rises. You will have an additional effect step by step to the basic effect.
※ For balance adjustment, some skill descriptions or effect values may be changed and will be notified in advance before the change.
Sniping
Active
After focusing for a certain amount of time, shoots an arrow at the farthest enemy, dealing damage to all targets in the arrow's path. (R) 100% chance to inflict critical damage to the target. (SR) Deals additional damage proportional to the distance from the target.
Careful AIM
Active
Attack speed decreases and ATK increases for a certain period of time. (R) Critical damage increases for the duration of the skill. (SR) Deals additional damage proportional to the distance from the target.
Sharp Arrow
Active
Increases basic attack damage for a period of time, dealing additional damage proportional to the target's HP. (R) The duration of the skill is increased. (SR) Inflicts additional damage proportional to the target's DEF
Double Shot
Active
Basic attacks have a chance to fire two arrows for the duration of the skill. (R) The duration of the skill is increased. (SR) Basic attack has a 100% chance to shoot two arrows for the duration of the skill.
Super Close Shot
Active
Deals damage to enemies and knocks them away. (R) When casting a skill, the closer it is to the enemy target, the more damage it deals. (SR) After using the skill, the basic attack is strengthened once to deal additional damage.
Dash
Active
Dash forwards or backwards to put enemies at maximum range. (R) After using the skill, the basic attack is strengthened once to deal additional damage. (SR) Basic attack has a chance to reset Dash's cooldown.
Chain Arrow
Active
Shoots arrows that bounce up to 3 times during the next 5 basic attacks. The damage dealt by arrows is reduced by a certain percentage each time it bounces. (R) The number of bounces of arrows is added by 1 time. (SR) Each time an arrow bounces, the damage it deals to the next target is no longer reduced.
Rain of FIRE
Active
Shoots fire arrows in front, inflicting damage to the enemy. (R)Creates an area of sea of flames that inflicts Dot damage to targets within the area. (SR) cooldown time decreases in proportion to the number of targets in the area.
Blighted Arrow
Active
Shoots a blighted arrow at the enemy, inflicting area damage. Inflicts continuous damage to the target within the area for a set period of time. (R) The movement speed of the enemy within the area is reduced. (SR) Targets within the area become unhealable.
Poisoned
arrow
Active
Fires a poisoned arrow at the enemy, dealing Dot damage. (R)The target's defense is reduced for a short time. (SR)The cooldown of poisoned arrow is decreased.
Call Support
Active
Teleports an ally with the highest defense to your side and you will be temporarily untargetable. (R) The target alliy's defense and attack will increase for a certain period. (SR) The target alliy's attack will increase for a certain period.
Flare
Active
Fires a flare and damages an enemy. That enemy will be targeted first by allies for a certain period. (R) The target's defense will decrease during the skill duration. (SR) Increases the attack speed of allies surrounding the target during the skill duration.
Armor Penetration
Active
Immediately destroys the enemy's barrier and inflicts damage. (R) Increases long ranged damage taken by the target for a certain period. (SR) Inflicts unmovable status for the duration based on the time left of the destroyed barrier.
Ice Arrow
Active
Fires an ice arrow and damages the enemy. Decreases enemy movement speed for a certain period. (R) Decreases the target's attack speed during the skill duration. (SR) Inflicts DoT damage to the target during the skill duration.
Critical Arrow
Active
The enemy becomes unable to heal for a certain period. (R) Inflicts DoT damage to the target during the skill duration. (SR) Increase the duration of unhealable status.
Cerberus Shot
Active
Fires arrows in three directions to the front and damages the enemy. If each arrow damages a different enemy, the cooldown is reduced. (R) Cerberus Shot inflicts additional damage. (SR) Cooldown of Cerberus Shot is reset instead of being reduced.
Keen Eye
Active
Increases self accuracy for a certain period. (R) Increases critical rate during the skill duration. (SR) Increases ranged damage during the skill duration.
Fairy Protection
Active
Summons a fairy which orbits around you and damages nearby enemies. (R) Decreases movement speed and attack speed of enemies hit by the fairy for a certain period. (SR) An additional fairy will be summoned.
Found a Prey
Ultimate
Fires an arrow at the enemy with the lowest HP. (R) If the target dies before the skill hits, the cooldown time is reduced. (SR) Arrows deal additional damage based on the enemy's missing health.
Ballista
Ultimate
After concentrating for a period of time, Fires a massive arrow that pierces, dealing damage to targets in its path. (R) Arrows deal additional damage based on distance traveled. (SR) Become invulnerable while concentrating.
Haste
Ultimate
Each basic attack for a period of time builds up to 10 stacks of increasing attack speed. (R) The duration of the skill is increased. (SR) At max stacks, basic attacks ignore enemy armor.
Archer God
Ultimate
The Archer god descends on the body, increasing attack speed and critical strike chance for a period of time. (R) Attack power is additionally increased for the duration of the skill. (SR) During the duration of the skill, your critical damage is additionally increased.
With the Wind
Ultimate
Wind stacks are accumulated by 1 at regular time intervals. When you use a skill, all wind stacks are consumed and Inflicts damage equal to the number of stacks to the target. (R) Movement speed increases in proportion to the number of stacks consumed for a period of time after using the skill. (SR) The time interval for stacking is shorter.
Veil of Wind
Ultimate
Creates a veil of wind that lasts for a period of time around you, knocking back nearby enemies and dealing damage. (R) Increases own movement speed for the duration of the skill. (SR) Enemies hit by the veil are knocked back.
Great Catch
Ultimate
Shoots a net in an area, gathering enemies in the center of the net and dealing damage. (R) Damaged target enemies cannot move for a period of time. (SR) The area of the net is widened.
Arrow Heavy Rain
Ultimate
Drops a rain of arrows on the battlefield, inflicting damage a total of 10 times. (R) Arrow damage becomes impossible to evade. (SR) Randomly incapacitates the damaged target for a period of time.
Come On!
Ultimate
Summons an eagle to deal additional damage to the target it attacks. (R) When the eagle is summoned, it knocks back nearby enemies. (SR) When taking damage from an eagle, the target's basic attack is randomly missed for a set period of time.
Shadow Arrow
Ultimate
Fires a shadow arrow at an enemy, dealing damage and applying Shadow Mark. When the mark disappears, additional damage is dealt equal to the amount of damage received by the target while the mark is applied. (R) Reduces the armor of the shadow marked target. (SR) The target that fires the shadow arrow expands to all nearby enemies.
Sealing Arrow
Ultimate
Fires a sealing arrow at the enemy, dealing damage and immobilizing them for a period of time. (R) Increases damage received by the target for the duration of the skill. (SR) The duration of immobilization state is increased.
Flag of Unity
Ultimate
Raise a flag of unity to increase the attack power of nearby allies in proportion to the number of nearby allies. (R) Gives an ally a certain amount of shield. (SR) Additionally, attack speed increases in proportion to the number of nearby allies.
Last modified 2mo ago
Copy link