KLAYMETA
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Tanks
※ There is an additional effect when the skill grade rises. You will have an additional effect step by step to the basic effect.
※ For balance adjustment, some skill descriptions or effect values may be changed and will be notified in advance before the change.
Whirlwind
Active
Inflicts damage to nearby targets multiple times with a spinning attack for a period of time. (R) Movement speed is increased for the duration of skill. (SR) Recovers HP equal to a portion of the damage dealt during the duration of skill.
Shield Strike
Active
Swings a shield, dealing damage to nearby targets and gaining a shield that absorbs damage for a period of time. (R) Increases own attack power during shield application time. (SR) Inflicts incapacitation status for a short time on the damaged target.
Incapacitate
Active
Quickly dashes to an enemy target, slamming their weapon, dealing damage around the target and decreases movement speed for a period of time. (R) Reduce the target's attack speed while 'Incapacitate' persists. (SR) Removes the beneficial effect of the dashes target.
Heavy Blow
Active
Swings the weapon, dealing damage to the target. If the target is in a state of reduced movement speed, it becomes incapacitated for a short time. (R) Knocks back the damage target. (SR) The damage area is extended to the area around the target.
Shield Wall
Active
Creates a barrier around own that blocks projectiles for a period of time. (R) Damages and knocks back targets in the barrier's area. (SR) Increases the defense of allies within the barrier range for the duration of the skill.
Aegis
Active
Moves to the ally with the lowest HP and protects the target for a period of time. (R) Returns a portion of the damage you take, dealing reflected damage. If the barrier is active, the duration is reset. (SR) During the skill application time, the damage received is reduced.
Taunt
Active
Forces enemies in an area around own to attack own for a short time. (R) Inflicts damage to the attacker in proportion to own defence. (SR) Decreases the attack of the taunted enemies for a period of time.
Frenzy
Active
Increases defense in proportion to one's lost HP for a period of time. (R) Inflicts damage proportional to the lost HP to nearby targets when using the skill. (SR) At the end of the skill duration, restores HP proportional to the lost HP.
Attack Enhancement
Active
Increases attack of the ally with the highest attack for a period of time. (R) Removes harmful effects from the target. (SR) During the duration of the skill, also increase own attack.
Iron Wall
Active
Grants a shield that absorbs damage to the ally with the highest attack for a period of time. (R) While the shield is applied, the target's attack speed is increased. (SR) While the shield is applied, Increases movement speed of allies around the target
Execution
Active
Swings the weapon, dealing damage to the target and recovering HP equal to a portion of the damage. (R) Each time use a skill, increases own maximum HP. (SR) Decreases the damage target's attack for a period of time.
Protection
Active
Inflicts a shield that absorbs damage for a period of time, and when the shield is removed, deals damage proportional to the current HP to nearby targets. (R) Each time use a skill, increases own maximum HP. (SR) Decreases the defense of the damaged target for a period of time.
Hook
Active
Throws a hook and pulls the target with the highest attack to own location. (R) Damages the target. (SR) Target incapacitated for a short time.
Dash
Active
Dashes to the furthest target, dealing collision damage. (R) The target is immobilized for a short time. (SR) Decreases the target's attack for a period of time.
Thorns
Active
For a period of time, part of the damage received is returned to the attacker, dealing reflected damage. (R) Recovers own HP equal to the amount of reflected damage returned. (SR) For the duration of the skill, nearby targets will attack own.
Crushing
Active
Throws a weapon at the enemy with the lowest HP, making them unable to act. (R) Damages the target. If a shield is being applied, it will be destroyed immediately. (SR) Removes beneficial effects from target.
Morale Decline
Active
Decreases target's attack for a certain period of time. (R) Reduces target's movement speed for the duration of the skill. (SR) Reduces target's attack speed for the duration of the skill.
Regenerative
Active
Recovers own health continuously for a certain period of time. (R) Reduces the damage own take for the duration of the skill. (SR) Increases the amount of recovery own receive for the duration of the skill.
Death Blow
Ultimate
Inflicts AoE damage to surrounding enemies. Inflicts additional damage based on the number of damaged enemies. (R) Decreases the target's movement speed for a certain period. (SR) Decreases the target's attack for a certain period.
Iron Will
Ultimate
Inflicts AoE damage to surrounding enemies. Increases self defense based on the number of damaged enemies. (R) Decreases the target's defense for a certain period. (SR) Inflicts additional damage to the target.
Shock Wave
Ultimate
Inflicts AoE damage to surrounding enemies. The target will be unmovable for a certain period. (R) Increases the duration of unmovable status. (SR) Inflicts additional damage based on the number of damaged enemies.
Raging Fury
Ultimate
Concentrates the mind for a certain period. Decreases the movement speed of nearby enemies when concentrating and inflicts damage to the target after concentrating. (R) Becomes immune to abnormal effects when concentrating (SR) Nearby enemies will not be able to use skills during the skill duration.
Sacrifice
Ultimate
You take damage for all allies instead for a certain period. Decreases damage taken during the duration. (R) Decrease of damage taken is improved. If you are forming a barricade, the barricade's duration will be reset. (SR) Your HP will be continuously recovered additionally during the skill duration.
Punish
Ultimate
Inflicts damage based on lost HP to surrounding enemies. (R) Recovers a portion of your HP. If you are forming a barricade, the barricade's duration will be reset. (SR) Your HP is recovered witihn a certain period after using the skill. Your HP is recovered immediately when you are below half HP.
Indomitable
Ultimate
Grants invincibility to yourself for a certain period. (R) Taunts nearby enemies during the skill duration. (SR) Taunted enemies will not be able to use skills.
Vengance Shield
Ultimate
Inflicts damage based on your defense to surrounding enemies. (R) Pulls the surrounding damaged enemies to your direction. (SR) The pulled enemies will be unmovable for a certain period.
Heroism
Ultimate
Increases all ally's attack and defense for a certain period. (R) Increases the target's attack speed during the skill duration. (SR) Increases the target's critical rate during the skill duration.
Wind of Recovery
Ultimate
Recovers all ally's HP continuously for a certain period. (R) Removes the target's abnormal effects every second during the skill duration. (SR) Grants a barrier instead if the target's HP is full.
Brutal Cut
Ultimate
Inflicts damage based on your maximum HP to the enemy. (R) Increases max HP everytime you use Brutal Cut. (SR) Recovers a portion of the skill damage inflicted to the enemy as HP.
Frenzy
Ultimate
Increases attack based on lost HP for a certain period. (R) Your HP will not fall below a set amount during the skill duration. (SR) Recovers HP continuously during the skill duration. Recovers additional HP when you defeat an enemy.
Last modified 2mo ago
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